Dive

Dive is a row 1 tempo that is unlocked by beating Mirai Mirror with The Invader. When activated, the player unleashes a colored wave across the stage for two seconds, slowing time to a complete stop for 10 seconds after the wind-up. During its duration, your enemies and inanimate objects are frozen in time and cannot move. This allows you to freely attack your opponents opponents with no retaliation. Unlike other row 1 tempo, Dive can be canceled to preserve the remaining duration and reduce its cooldown by the remaining duration x 4. After the duration is over, it goes into cooldown for 40 seconds.

The main benefit of Dive versus Halt is longer duration and its ability to be canceled.

The player can complete the game with Dive to overclock it. You can enable overclocked tempos by toggling it above the difficulty meter. if overclocked is enabled, its duration becomes 30 seconds, triple that of its original length.

Notes:

-This tempo is locked behinds Hands of Time

-Projectiles and particle effects created by the player are unaffected by the tempo, unlike other tempos that stop time

-Dive is a reference the stand The World from JoJo's Bizarre Adventure. The sound effect and visuals of the tempo support this.

-The name of Dive is also a reference to The World. The world's physical appearance has diver tanks on its back.